Archive

Archive for the ‘Uncategorized’ Category

Join us @ NY Games Conference this week

September 28th, 2009

nygc_main_banner
We’ll be at the NY Games Conference this Wednesday, Sept. 30th. Hill Ferguson, our head of Product and Marketing, will be on a monetization panel discussion at 4 pm. Richard Borenstein (richard [at] zong [dot] com), our head of sales, will also be around. Send him a note if you’d like to meet up while we’re in NY from the 29th-1st. See ya there!

Industry News, Uncategorized

Get 15% off ENGAGE! Expo tickets

September 21st, 2009

Howdy. Interested in learning all about Virtual Goods and monetization strategies? Come to the ENGAGE! Expo this Wed and Thurs for a full line-up of great speakers and networking opportunities.

Use this promo code and get 15% off the ticket price for an All Access pass: VALVIP

If you’re coming to the show, be sure and checkout the monetization panel discussionat 4:00 pm on Thurs. Our Founder & CEO, David Marcus, will represent ZONG. If you’d like to arrange a meeting with a ZONG representative, just reply in the comments or shoot us an email at sales [at] zong [dot] com. Hope to see you there!

Uncategorized

Lifestyles of the Rich and Frictionless

July 27th, 2009

Checkout the life story of Zong in the video below. Turn up the volume to get the full effect.

Uncategorized

Laser focus on payments - SMS apps discontinued

March 12th, 2009

Today we sent an email to some of our customers informing them we will discontinue support for the ancestor of Zong that was still maintained at http://hosted.zong.com as of April 20th. We put a lot of effort in building this platform and had many SMS based apps running on it such as simple quizzes, alerts and voting. We’ve nevertheless decided to pull the plug on this activity to dedicate all our energy, heart and soul into mobile payments.

The developer platform, which is the backbone of Zong web hosted payments services will naturally continue to be maintained, developed and supported.

It’s always tough to discontinue services, but we can’t be doing so many things well. We need focus and attention. As we’re on a mission to continue leading the mobile payments market and establish Zong as a very strong payment brand, we had to make this call. Maintaining the SMS apps was simply not in line with our ambitions and company focus anymore.

For those of you looking for similar services, you can go to the excellent Textmarks in the US.

For the others who are into mobile payments: fasten your seatbelts!

Uncategorized , ,

Really cool integration of Zong in a virtual world

February 10th, 2009

Kudos to Smallworlds for their awesome Zong integration!

Uncategorized , , , ,

Happy New Year!

December 31st, 2008

In hindsight, 2008 was one of the most exciting years of my life, but more importantly of Zong and Echovox as a company. We’ve accomplished many great things this year, established Zong as a leading payment solution for Social Gaming and plugged in many new clients and partners while refining and making our payment experience better and better. I want to take this opportunity to thank all of you, who have helped us make this year so successful. First and foremost, our clients, who have built amazing monetization platforms, viral games and rapidly expanding social networks and communities. Then, each and everyone of you who welcomed us so warmly in the Silicon Valley, opened your doors and knocked on your friends’ for us. Your help and trust means a lot to us. Finally, I want to say how privileged I am to work with so many great individuals within our company, either here, in the San Francisco Bay area, in Geneva or in Paris. They’ve worked relentlessly and passionately to build an outstanding platform, product and company.

2009 is already knocking on our door, and we still have a lot to do. Tons of new clients to launch with, a very aggressive global geographic footprint expansion and many new features we need to work hard on. But the momentum, the passion, the energy and more importantly, the market, are here to help us achieve our ambitious goals.

Dear Friends, Clients, Colleagues, and Partners, may you swipe the bleak economic outlook of the year to come with your energy and creativity and triumph in all your personal and professional endeavors. 2009, here we come!

David Marcus

Uncategorized ,

Help us nominate Zong for a Crunchie award!

November 24th, 2008

If you like what we’re doing helping hundreds of startups monetize their web audiences through Zong mobile payments, please nominate us for a Crunchie!

Click on the button below to cast you vote. Thanks in advance for your support!

Uncategorized , , ,

Payments panel at Virtual Goods Summit

November 19th, 2008

Virtual Goods / Currency and Mobile Payments: the business model for Social Apps

October 25th, 2008

I had a great time at the Virtual Goods Summit in San Francisco a few weeks ago where I spoke on the payments panel. Although Zong is already powering hundreds of Facebook and MySpace virtual currency and goods systems, either through partners such as Offerpal Media and $uper Rewards who add targeted offers for monetization, or directly, I was amazed to learn that the Virtual Economy was already worth $1.2 billion and was going to reach $6bn by 2010.

We now all know advertising is not the solution to monetize Social Apps and Networks, clickthrough rates are low, CPM abyssal, and with the economy going down the drain and its resulting advertisers pull back, it’s not going to get better anytime soon. The situation of the world’s economy also serves as wake-up call to startups that were solely focused on growing their audience, thinking that a potential business model will emerge at a later stage. Now time has come for Web 2.0 to adapt itself and to enter into a new era of monetization, virtual points/goods/currency users can purchase to enhance their experience and gameplay, to gain a competitive advantage in a game, or for gifting purposes.

There’s an art, mastered by few, that almost scientifically drives users to complete transactions for virtual items. From what I’ve seen across the apps we power with Zong, it has to do with not presenting the premium element of the app/game early on. When a user starts using an app, the focus is solely on making the experience addictive and viral. This takes some time. Only once the user is hooked and obsessed by defeating his friends (men), or collecting virtual items (women), can the notion of virtual goods purchase kick in.

Some of our apps using Zong are generating over $10,000 a day worth of transactions for virtual goods. The average active user completes more than 2 transactions by session, which means the experience is gratifying and addictive.

So why is mobile such an important ingredient of success in the virtual economy? The first reason has to do with the ultimate dematerialized nature of mobile payments. It is a well-known fact that people tend to spend more with credit cards than they do with cash. The underlying reason for that is pain associated with paying. Paying for anything is always painful. Deferred payment makes it less painful, but at the same time, credit card debt has become a chronic disease in America and abroad. Paying with cellphones is new, so there is no remnant pain associated with completing a transaction. We’ll therefore assume mobile is the least painful way to pay.

The second reason has to do with friction. User experience gurus always advise to limit the number of steps a user has to take to complete a given action online because you lose users each step of the way. Completing a credit card transaction requires the 16-digit card number, the expiration date, credit card verification number and often, billing address. People don’t know their credit card details by heart, so they need to fetch their wallet, take the card out, etc… Remember the golden rule of limiting steps? Well it wouldn’t surprise anyone then, that most of our partners report they have a completion rate of 0.5-1% when they present a credit card payment page to their users for virtual goods. Add to that the fact that virtual goods don’t have a high perceived value, and you quickly realize that by the time the user has his credit card in his hands, the thing that crosses his mind is: “What the heck am I doing??”. Mobile on the other hand is ideal. A vast majority of users have their cellphone next to them at all times, they know their number by heart and all it takes to complete payment is typing that number, getting a text message with a PIN code and typing it back on the web. Payment takes 15 seconds, and off goes the user to his virtual good or points that will enhance his game or app experience immediately without ever leaving the environment of the app.

Numbers we’ve been seeing recently are staggering. Average conversion rate from visitor to buyer is 53% from the point the user clicks on the Zong payment button!

So for which types of apps does the winning virtual goods/mobile payments combination work best? Social Gaming and Virtual Worlds definitely come first, and with the advent of flash apps on Social Networks, it is only the beginning. But this model is also applicable to simple dating apps, or any application that taps into the social graph. The minute you touch users’ social graphs, you can enable virtual gifting and enhance egocasting with virtual items. So whatever your app does, if it’s social, you need to start tapping into the virtual economy to succeed in the real world, and you better start now!

Uncategorized , , , , , ,

David Marcus interviewed on Beet.tv

September 22nd, 2008

Discussing the Zong hosted payment solution for Web apps at Techcrunch50.

Uncategorized , ,